System of Play

•     Group matches are played in 4 groups of 5 teams. Within the groups a round robin is played.
•     All games are played over eight ends. If a game is drawn after eight ends, an additional end is played. If there is no decision even after the additional end, the team that did not have the right of the last stone in the additional end wins. Only in the final additional ends will be played until the decision is made.
•     There are no time limits in the preliminary round games. In slow games a team can be asked by the game management to play faster.
•      The semi-finals and the final will be played with a time limit (thinking-time: 30 minutes per team for 8 ends, 1 team time-out of 60 seconds, in overtime: 4 minutes 30 seconds, 1 team time-out of 60 seconds). The travel time is 60 seconds. Teams without a coach or substitute are also entitled to travel time.
•     A preliminary round game may be abandoned at any time. At least 6 ends must be played in the semi-finals and the final.
•     Broom rules: As a CCT tournament, the Women's Master Basel adheres to the current WCF rules.
•     The waiver of a semi-final or final will be punished with a fine of CHF 5'000.-

Broom regulation

The Women's Masters Basel adheres as a CCT tournament to the current WCF rules.

 

 

Pre-Game Practice / LSD / DSC

Before the first game of each team a Pre-Game Practice is played. It is 30 minutes before the start of the game and lasts 9 minutes per team (excl. Last Stone Draws).


In the first game the first team has the red stones and starts the Pre-Game Practice.
If in a game of the second resp. third round only one team lays its first game, only this team plays a pre-game practice 15 minutes before the start of the game. In this game also the first team has the red stones.

Stone Allotment / Last Stone Draw (LSD)
After the pre-game practice as well as after each group game (with the exception of the last group game), each team plays two draws towards the home end. The first stone is played clockwise, the second is played counter-clockwise by another player. Sweeping is allowed. The measured distances of both stones are added together to give the team's LSD for the next game.


The choice of the first or last stone in the first end or (with the exception of the first group game) the stone color is based on the last LSD played. The team with the shorter LSD distance has the choice of placing the first or second stone in the first end in this game. If the LSD distance of both teams is the same, the two individual LSD stones are compared. The team with the best, unequal LSD distance has the choice of placing the first or second stone in the first end. If both teams have exactly the same LSD distances, a coin toss decides this choice.


LSD distances are measured from the dolly to the nearest part of the stone (not to the center of the stone). This means that the distance for stones that are not in the house is 185.4 cm.

In the playoffs, each team will have the choice of the first or second stone in the first end or the stone color, which has qualified from better group placement. If two equally ranked qualifiers meet, the better DSC decides. With exactly the same DSC, the better single LSD is decisive.

Team Ranking / Draw Shot Challenge (DSC)
The following criteria (in this order) are used to classify the teams within the groups at the end of the group matches:
1. the teams are classified according to the number of victory points.
2. if two teams are equal on points, the team that has won the direct encounter is classified better.
3. if three or more teams are equal on points, the teams are classified according to their encounters with each other. If this procedure only allows a classification for some teams, but not for all, the direct encounters among the remaining teams count in order to determine their classification among each other.


For teams for which a classification after 1st, 2nd or 3rd is not possible, the result of the Draw Shot Challenge (DSC) decides on the classification. The DSC result is calculated from the average distance of all Last Stone Draws (LSD) played during the Round Robin games. The worst result per team is deleted before the average distance is calculated. The team with the lower DSC average is ranked better. If the DSC results are the same, the team with the best LSD result that does not count the same will be ranked better. If these results are also identical, a coin toss decides on the better classification.


The group winners and runners-up qualify for the playoffs. Throughout all playoff games the higher ranked qualified team retains the hammer. In case of equally ranked teams facing off, the result of the DSC determines the hammer in that playoff game, the other team has the choice of the colour.
For teams not qualified for the playoffs, the final ranking will be based on the DSC results of all teams with the same rank over all groups. The team with the best DSC result is classified the highest.


The losers of the quarter-finals are all ranked 5th and all receive the same prize money. Also, the game for rank 3 and 4 is not played out, both teams are ranked 3.

Prize money

1st place: CHF 10'000.-

2nd place: CHF 7'000.-

3rd and 4th place: CHF 3'500.-

5th-8th place: CHF 1'500.-

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